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1. Hotfix Delta, sniper suggestions - in Feedback/Requests [original thread]
Symbioticforks wrote: TheEnd762 wrote: No range nerf. Sniper = extreme range. You reduce range, redline shooters stay in the redline, but can't be countersniped as easily. Better fixes: -Put perches back in the common battle area -Fix ter...
- by Sclompton Face-Smasher - at 2014.09.07 08:30:00
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2. Hotfix Delta, sniper suggestions - in Feedback/Requests [original thread]
Skyline Lonewolf wrote: Keeriam Miray wrote: Skyline Lonewolf wrote: In a previous post I suggested that sway reduction should be included with either proficiency or as you increase in SR tier, with the amount of time required to have sw...
- by Sclompton Face-Smasher - at 2014.09.07 08:17:00
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3. Hotfix Delta, sniper suggestions - in Feedback/Requests [original thread]
Also redline sniping really started because of these points: The best and most vantage points are in the red
People got tired of getting proto stomped fresh out of the academy and decided instead of suicide it's better to stay back to ...
- by Sclompton Face-Smasher - at 2014.09.05 19:22:00
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4. Hotfix Delta, sniper suggestions - in Feedback/Requests [original thread]
Dexter307 wrote: 1200 is more than enough If you need more use the charge More than 400 meters allows redline snipers We already know snipers are getting a range nerf 400 meters is the most range they should get 1200 isn't going to cut it a...
- by Sclompton Face-Smasher - at 2014.09.05 18:56:00
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5. Hotfix Delta, sniper suggestions - in Feedback/Requests [original thread]
Dexter307 wrote: Snake Sellors wrote: Dexter307 wrote: 400 damage 3x headshot multiplayer 250-300? Meter range Balenced snipers Not really going to work. range is too short..a large amount of positions aren't inside those ranges no ch...
- by Sclompton Face-Smasher - at 2014.09.05 02:48:00
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6. Hotfix Delta, sniper suggestions - in Feedback/Requests [original thread]
Mike De Luca wrote: Breakin Stuff wrote: Mike De Luca wrote: 400m effective, 500m absolute. Will not completely kill redlining, but will stunt it pretty good and also NOT screw over real snipers who shoot from outside the redline. My pers...
- by Sclompton Face-Smasher - at 2014.09.02 18:45:00
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7. Hotfix Delta, sniper suggestions - in Feedback/Requests [original thread]
Snake Sellors wrote: Iron Wolf Saber wrote: Hi I been working with the community on snipers and would like to share some results if you want to throw a model number up for me to plug in let me know. https://docs.google.com/spreadsheets/d/...
- by Sclompton Face-Smasher - at 2014.09.02 13:20:00
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8. Hotfix Delta, sniper suggestions - in Feedback/Requests [original thread]
George Moros wrote: Breakin Stuff wrote: Also has no zoom. Most good snipers are heads poking over hills. If a sniper hides In the redline he needs to be reachable from outside the redline by something other than a sniper rifle Id agree wit...
- by Sclompton Face-Smasher - at 2014.09.02 12:18:00
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9. Hotfix Delta, sniper suggestions - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Hi I been working with the community on snipers and would like to share some results if you want to throw a model number up for me to plug in let me know. https://docs.google.com/spreadsheets/d/1WS0ehQhSl9Dk-Py4QVeXyYE...
- by Sclompton Face-Smasher - at 2014.09.02 12:04:00
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10. Hotfix Delta, sniper suggestions - in Feedback/Requests [original thread]
Breakin Stuff wrote: Also has no zoom. Most good snipers are heads poking over hills. If a sniper hides In the redline he needs to be reachable from outside the redline by something other than a sniper rifle Id agree with 400m if the laser rif...
- by Sclompton Face-Smasher - at 2014.09.02 11:58:00
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11. Hotfix Delta, sniper suggestions - in Feedback/Requests [original thread]
Breakin Stuff wrote: Snipers should park at 320 effective 320 absolute. Put them within reach of forge guns (and keep forges in their kill range) and rail tanks, and keep them close enough to the redline edge that a scout can haul balls in wit...
- by Sclompton Face-Smasher - at 2014.09.02 10:37:00
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12. Hotfix Delta, sniper suggestions - in Feedback/Requests [original thread]
George Moros wrote: Noone in their right mind will risk a 100k suit in order to get maybe a dozen kills, and very little else (snipers don't hack, repair, drop uplinks etc. - killing is their only source of WP) , while risking to get execute...
- by Sclompton Face-Smasher - at 2014.09.02 10:02:00
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13. Hotfix Delta, sniper suggestions - in Feedback/Requests [original thread]
Snake Sellors wrote: the fact that even on maps with a range of decent vantages the best ones on those maps are often in the red lines still the fact that some of the best vantage points that were in the burnzone were removed. Do you think s...
- by Sclompton Face-Smasher - at 2014.09.02 09:47:00
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14. Sticky:Hotfix Charlie - Sniper Crosshair change feedback - in Feedback/Requests [original thread]
Symbioticforks wrote: Ohhh I like that latest picture the most so far.. The lines on the outside edges would give you a peripheral color indication, as well as the dot in the center changing color. (If anything I'm worried the dot in the cen...
- by Sclompton Face-Smasher - at 2014.08.20 20:56:00
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15. Sticky:Hotfix Charlie - Sniper Crosshair change feedback - in Feedback/Requests [original thread]
CCP Logibro wrote: Adipem Nothi wrote: Pretty! Love that it fixes the circle's "false positive" problem (red crosshairs, missed shot). Can you by chance show us what it looks like at 200+ meters? [img]http://cdn1.eveonline.com/community/...
- by Sclompton Face-Smasher - at 2014.08.20 20:44:00
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